At the turn of the 20th century, prior to World War I, the seven Great European Powers are engaged in an intricate struggle for supremacy. Each power`s military forces invade…
At the turn of the 20th century, prior to World War I, the seven Great European Powers are engaged in an intricate struggle for supremacy. Each power`s military forces invade and withdraw, shifting borders and altering empires with subtle maneuvers and daring gambits. Alliances are formed and trust is betrayed as players negotiate and outwit one another in a delicate balance of cooperation and competition to gain dominance of the continent. Diplomacy challenges players to rely on their own cunning and cleverness, not dice, to determine the outcome of this game of conspiracies and conquest. Features: 140 updated wooden meeples to represent fleets & armies! New Quick Start Rules! Classic game of strategy, negotiation, and betrayal!
Players 2-7 | Ages 12+ | 360 min | Game design by Allan B. Calhamer
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